Where Devotees of the Primordial Annihilator, Khaine, the God-Emperor, the Greater Good, or even Gork/Mork can get some tactics, and other good warhammer related stuff.
Sunday, October 17, 2010
Battle Report! Eldar vs. Blood Angels (1500pts)
Sunday, October 10, 2010
Battle report: Chaos vs. Chaos
Vs.
So, for my first battle report, I will post a Chaos vs. Chaos battle that i fought against my friend Carter. I was going to take pictures, but about a turn in, the camera burned out, so I will have to simply describe it. So, the 1000 point army lists were:
The Host of the Eternal Rot (Carter)
Chaos Lord w/ Terminator armor, Mark of Nurgle, chainfist, combi-flamer
14 Plague Marines w/ Flamer, Meltagun, Aspiring champion w/ power weapon, plasma pistol
10 Chaos Space Marines w/ Icon of Khorne, Plasma pistol, flamer, Aspiring Champion w/ plasma pistol, power weapon. Rhino w/ Combi-flamer, daemonic possession.
Predator w/ Heavy Bolter sponsons, extra armor, combi-flamer.
The Warhost of Vashnaar the Tormentor (me)
Chaos Sorcerer w/ MoS, Lash
6 Khorne Berzerkers w/ Skull champion w/ Powerfist
6 Thousand sons and 1 Aspiring Sorcerer w/ Meltabombs, Gift of Chaos
7 Chaos Space Marines w/ Meltagun, Icon of Khorne
(x3) Rhino w/ Daemonic Possession
Vindicator w/ Daemonic possession
The Battlefield:
We were playing on a 4' by 4' table. in each table quarter area, there was a ruin, next to the ruin to my left was a forest, and to my right, in between two ruins, was a hill with 3 trees on it. There was also a moderately-sized ruin in the center.
Mission: Annihilation
Deployment type: Pitched Battle
Deployment: He deployed first, setting up his Plague Marines tightly packed behind the ruin to his left, his Predator in the center, and the Rhino full of Marines on his right. His Lord was held in reserve. My deployment was quick, seeing as I had a completely mech army. I deployed in an "L" formation between the forest and a ruin. The sorcerer deployed with the berzerkers in their rhino, in the center of the L. The CSM's rhino went to the left of the Berzerker's rhino, the Vindicator to the right, the Thousand Son's rhino behind the CSM's. I failed to seize the initiative.
Turn 1:
In Carter's turn, the plague marines stayed where they were, the rhino advanced along the table edge to his right, while the Predator moved 12" to hide behind the center ruin. My movement was a little more aggressive, with all of the rhinos moving in a line toward his rhino, to my left, with the CSMs in front, the Thousand Sons in the middle, and the Khorne Berzerkers in the back. The Vindicator moved 6" to get a clear line of sight to the Predator. The shooting phase was slightly unsuccessful, with the Vindicator firing at the Predator, but missing widely.
Turn 2
In turn two, the Terminator Lord failed to show up. Carter's rhino moved up, and disgorged the CSMs inside behind the ruin to the left of my deployment zone. The Predator stayed right where it was, content to hide like the coward it was. In the shooting phase, the CSMs ran 6" behind the
ruin. In my turn, the Vindicator adjusted position slightly, and my CSMs disembarked from their rhino, their sights set firmly on the enemy Rhino. The other rhinos moved up. in the Shooting phase, the Vindicator took another shot at the Predator, which also scattered wildly. The CSM with the meltagun fired at Carter's rhino, immobilizing it.
Turn 3
Carter's Terminator lord showed up, teleporting in between the Khorne Berzerker's rhino and my Vindicator. His predator finally moved up, It's gun crew getting a lock on the CSM's rhino. The shots hit, one penetrated the Rhino's armor, and what did he roll for damage? A 1, which was ignored by the Daemonic possession. His Terminator lord ran 2" closer to my Vindicator. in my turn, the CSM's rhino ran away. The CSMs in question moved up to face down the Predator, and the Sorcerer and the Khorne Berzerkers disembarked from their rhino, heading towards the Terminator Lord. The Vindicator moved so that, tracing Line of Sight through several windows, it had a shot at the Plague Marines, who were still hiding behind the ruin. in the shooting phase, the Khorne Berzerkers and Sorcerer fired their pistols at the Terminator Lord, failing to harm the almighty champion of the Plague God. The Vindicator fired on the Plague Marines, getting a direct hit. The Plague marines threw themselves desperately to the ground. Even so, 2 of them were killed by the massive blast. The CSM with the meltagun missed the Predator horribly. In the Assault phase, the CSMs assaulted the Predator, and their determined grenade throwing resulted in the stunning of the crew. The Berzerkers assaulted the Terminator lord along with the Khorne Berzerkers. The Sorcerer was first to strike, failing to do anything at all, as did the rest of the Berzerkers. The Terminator lord responded by hacking apart the sorcerer with his chainfist. The Berzerker with the powerfist, known as The Butcher, avenged his master by tearing the head from the lord's shoulders.
Turn 4
No movement in Carters turn. All that happened was the Predator popped smoke. in my turn, the Thousand Son's rhino reversed around the forest. The Berzerkers did the same. The CSMs assaulting the Predator backed away one inch. In the shooting phase, the Vindicator fired again at the Plague marines. Another direct hit! 6 of the Plague Marines were blown apart by the massive shell. The CSM with the meltagun once again missed the Predator at point-blank range, and the Khorne Berzerkers ran 4". In the Assault Phase, the CSMs swarmed over the Predator with grenades, blowing the vehicle into its component particles.
Turn 5
Carter's CSMs finally move out from behind the ruins in my deployment zone, on a collision course with the Thousand Sons. The remaining 6 Plague Marines moved out from behind their ruin, spreading out in fear of the Vindicator's demolisher cannon. in the Shooting phase, his CSMs ran 6". In my turn, the Thousand Sons disembarked, and moved up to face off with the enemy CSMs. The Berzerkers moved up behind them. In the shooting phase, the Aspiring sorcerer in the Thousand Sons squad manipulated the warp, using Gift of Chaos to turn the CSM icon bearer into a spawn! The rest of the Thousand Sons fired into the CSMs, killing 4 more. The Vindicator fired yet another shot at the Plague Marines, which scattered wildly off the table. In fact, it scattered so far that it "hit" Kasrkar's brand new Warp Spiders. The Thousand sons assaulted the CSMs, but neither side killed anyone. The game ended there, a 2-1 victory to the Warhost of Vashnaar the Tormentor!
Final Thoughts: This was a very entertaining game. I was a little afraid when I saw that great big unit of Plague Marines, but i was confident my Vindicator could take care of it. Carter is not an opponent to underestimate, having placed second in a tournament while playing Tau Empire. All in all, a very entertaining game with a good friend. Cheers!
Sunday, October 3, 2010
Battle Report!
I deploy in the middle to try and take care of Robert's chaos marines. Now that I look at my deployment, it was a pretty stupid idea.
Above is the other end of the table. Xander's assault marines are deepstriking, and his lone rhino prepares to run the gauntlet of James' Imperial Guardsmen. Note the heavy weapon team sitting on that structure to the left.
Top of turn 1:
Their shooting doesn't do much. The only damage is a glance to my vendetta from the heavy weapon team. It gets shaken.
Bottom of turn 1:
Vendetta zips to the right to get out of range of the heavy weapons. One of my chimeras adjusts position, the other chimera doesn't move.
Xander's rhino rolls up on the left side of the board, and he forgets to pop smoke.
A volley of multilaser fire, as well as a shell called in by my advisor kills 2 plague marines from 1 squad.
Top of turn 2:
Robert's daemon prince does not arrive. His marines are out of range. The only shooting is from James, who manages to blow up Xander's rhino and kills a templar.
Bottom of turn 2:
Xander's assault marines and chaplain arrive from reserve using deep strike. They scatter behind the heavy weapon team and deal a few wounds from shooting.
My shooting manages to completely wipe out one of the 6 man plague marine squads, as well as reduce the other to 5 men. The daemon prince in the picture shown below shows up next turn.
Xander's templars manage to get into close combat with most of James' army. He kills a lot of guard, but loses a marine. The guard hold.
Top of turn 3:
Robert's daemon prince arrives. The heavy weapons manage to kill an assault marine. Robert's plague marines wreck my veteran chimera. The guys inside are then lashed towards the plague marines and assaulted. I lose combat by 1, and the veterans hold.

Bottom of 3:
My vendetta and command squad put 3 wounds on the daemon prince. Xander's assault marines kill the heavy weapon squad in shooting.
More enemy imperial guard die to templars in the assault. I lose combat by 1 to the plague marines, and hold again.
Top of turn 4:
No shooting. The daemon prince assaults my command chimera, and stuns it. My veterans lose combat by 2 and break. The plague marines fail to chase them down.
Bottom of turn 4:
My veterans rally. Between vendetta, veteran, and command squad fire, the daemon prince dies, as well as the plague marines.
Let's take a peek at how the imperial guard are doing vs. Xander's templars...
Not so great. I shouldn't have to explain the following assault. Robert and James throw in the towel.
Victory: Grey Imperial Guard/Black Templars!
Overall, it was a good game. I got lucky with my veterans and command chimera surviving, due to Robert's relatively bad rolling. I definately made a fair ammount of mistakes. Looking back, I don't really know what I was thinking with some of that stuff. Whatevs, good game, and I look forward to more with these guys.










