Showing posts with label Battle Reports. Show all posts
Showing posts with label Battle Reports. Show all posts

Sunday, October 17, 2010

Battle Report! Eldar vs. Blood Angels (1500pts)

(Blurry dreadnoughts FTW)
Hey folks!
I got in some 40k today with possibly my favorite foe. Seriously, I enjoy every game with this guy. It's always a close call, especially when he uses his blood angels, for I have never seen someone use them so well. Anyway, it's time for a battle report!
I decided to use my eldar for once. Now, my eldar have never played over 750 points, and I am relatively new to them. I had a feeling that in my game against my friend's speedy marines, one of us would get completely decimated...
Now, here are the lists!
Eldar:
-Eldrad Ulthran
-6 Howling Banshees, 1 exarch w/ an executioner, counter attack
-Wave Serpent, shuriken cannons
-9 Fire Dragons
-Wave Serpent, shurken cannons
-5 Rangers
-5 Dire Avengers
-8 Dire Avengers, 1 exarch w/ 2 catapults, knows bladestorm
-5 Warp Spiders, 1 exarch w/ 2 death spinners
-3 War Walkers, each has 2 scatter lasers
-Fire Prism
-Wraithlord, shuriken cannon/scatter laser
Blood Angels:
-Librarian, storm shield, terminator armour, blood lance, sanguine sword
-5 Assault Terminators, all have thunder hammers/storm shields
-Sanguinary Priest, terminator armour
-5 Assault Marines, no upgrades
-Razorback, TL lascannon
-5 Assault Marines, no upgrades
-Razorback, TL lascannon
-10 Assault Marines, 2 meltaguns, 1 powerfist, jump packs
-Land Speeder, multimelta
-3 Bikes, 2 have meltaguns, 1 has powerfist
-Baal Predator, TL assault cannon, 2 heavy bolters
-Vindicator, siege shield
So, we rolled for mission and deployment...
Annihilation, Dawn of War. He won the roll off and decided to go first. He then chose to reserve everything. I copied this move, not wanting to take the first casualties (which I still would). The battlefield had random rubble and ruins scattered across it. In the center of my table edge, there was a large, abandoned ruin. This ruin would be my main deployment area.
Top of turn 1: Nothing happens.
Bottom of turn 1: Nothing happens.
Top of turn 2: His baal, vindicator and land speeder come in from reserve. His land speeder zips to the my left, his vindicator and baal deploy in the center and roll up.
Bottom of turn 2: My fire dragons, fire prism, 8 man avenger squad, rangers, warp spiders and wraithlord come from reserve. I deploy all of my infantry behind the large ruin in my deployment zone to prepare for his boys to rush me. My prism and fire dragon wave serpent deploy behind some rubble on the left side of my table edge. The wave serpents turbo-boosts over to the side of the ruins and turns sideways to block any visible infantry of mine from LoS. Thanks to night fighting, none of my shots hit.
Top of turn 3: The rest of his army shows up. He throws his jump pack squad behind his tanks to prepare to roll up. He deep strikes his terminators right beside the ruin that has my guys behind it. His land speeder rushes up to help to terminators. His baal kills a single ranger with its heavy bolter.
Bottom of 3: Eldrad/banshees, war walkers and the other dire avenger squad come in. The rest of my army moves out from behind the ruins. The terminators are now surrounded by my entire army basically. I'm forced to load every single shot I have into the terminators. I manage to kill every member of the squad except for the librarian. I am forced to charge the librarian with Eldrad and the banshees. I cause 6 power weapon wounds to him, and he makes every single 3+ invulnerable. He swings at the banshees and misses completely. The score stands at
Eldar:2 BA:0
Top of turn 4: His vindicator, baal and troops move up a few inches to take advantage of my troops moving out. My infantry is still obscured from my wave serpent, though. His baal unloads its 10 shots on my warp spiders, who make every single save. The vindicator then lobs a shell right into the heart of my compacted mass of eldar. My fire dragons go to ground, and I lose 2 dragons. I also lose 2 warp spiders from the vindicator blast. The enemy land speeder lines up a rear-armor shot on Eldrad's wave serpent, immobilizing it. My other wave serpent is also stunned by lascannon fire. The librarian/Eldrad/Banshee combat continues. I cause another 6 wounds to the librarian, finally killing him. I make my 1 inch consolidation move with pride.
Bottom of turn 4: My infantry runs back behind the ruins for safety, except for the warp spiders, who dash towards the land speeder. My wraithlord also lumbers from behind cover to face a razorback that has gotten too close to my ruins. The prism finds a nice little gap in the ruins it's hiding behind, which it can shoot through. Now, the shooting phase. The warp spiders zapped the land speeder, managing 5 penetrating hits and wrecking it. The wraithlord then unloads its heavy weapons into the closest razorback, blowing it up. The war walkers, who are covering the retreating infantry, also manage to penetrate a razorback's armor 6 times and glancing it twice. My enemy makes 4/6 cover saves on the pens, and 1/2 of the cover saves on the glances. The results are an immobilize and 2 weapon destroyed, which means a wreck on the razorback. To cap it all off, my fire prism makes the shot of the day, hitting the vindicator's side armor through a gap in some ruins from about 50" away. The vindicator then exploded and killed a marine or two. The score stands at Eldar:7, Blood Angels:0 with most of my forces now behind the ruins again.
My foe ran out of time and was forced to throw in the towel.
Victory, Eldar!
Overall, my enemy had the advantage of range and a newer codex, but he wasn't accustomed the playing against eldar, and that's why I won probably. He was also trying to go quickly because he had to go as soon as possible. Still, I am proud to say that I won this game by using eldar sneakiness and eldar trickery alone.

Sunday, October 10, 2010

Battle report: Chaos vs. Chaos








Vs.











So, for my first battle report, I will post a Chaos vs. Chaos battle that i fought against my friend Carter. I was going to take pictures, but about a turn in, the camera burned out, so I will have to simply describe it. So, the 1000 point army lists were:

The Host of the Eternal Rot (Carter)

Chaos Lord w/ Terminator armor, Mark of Nurgle, chainfist, combi-flamer

14 Plague Marines w/ Flamer, Meltagun, Aspiring champion w/ power weapon, plasma pistol

10 Chaos Space Marines w/ Icon of Khorne, Plasma pistol, flamer, Aspiring Champion w/ plasma pistol, power weapon. Rhino w/ Combi-flamer, daemonic possession.

Predator w/ Heavy Bolter sponsons, extra armor, combi-flamer.

The Warhost of Vashnaar the Tormentor (me)

Chaos Sorcerer w/ MoS, Lash

6 Khorne Berzerkers w/ Skull champion w/ Powerfist

6 Thousand sons and 1 Aspiring Sorcerer w/ Meltabombs, Gift of Chaos

7 Chaos Space Marines w/ Meltagun, Icon of Khorne

(x3) Rhino w/ Daemonic Possession

Vindicator w/ Daemonic possession

The Battlefield:

We were playing on a 4' by 4' table. in each table quarter area, there was a ruin, next to the ruin to my left was a forest, and to my right, in between two ruins, was a hill with 3 trees on it. There was also a moderately-sized ruin in the center.

Mission: Annihilation

Deployment type: Pitched Battle

Deployment: He deployed first, setting up his Plague Marines tightly packed behind the ruin to his left, his Predator in the center, and the Rhino full of Marines on his right. His Lord was held in reserve. My deployment was quick, seeing as I had a completely mech army. I deployed in an "L" formation between the forest and a ruin. The sorcerer deployed with the berzerkers in their rhino, in the center of the L. The CSM's rhino went to the left of the Berzerker's rhino, the Vindicator to the right, the Thousand Son's rhino behind the CSM's. I failed to seize the initiative.

Turn 1:

In Carter's turn, the plague marines stayed where they were, the rhino advanced along the table edge to his right, while the Predator moved 12" to hide behind the center ruin. My movement was a little more aggressive, with all of the rhinos moving in a line toward his rhino, to my left, with the CSMs in front, the Thousand Sons in the middle, and the Khorne Berzerkers in the back. The Vindicator moved 6" to get a clear line of sight to the Predator. The shooting phase was slightly unsuccessful, with the Vindicator firing at the Predator, but missing widely.

Turn 2

In turn two, the Terminator Lord failed to show up. Carter's rhino moved up, and disgorged the CSMs inside behind the ruin to the left of my deployment zone. The Predator stayed right where it was, content to hide like the coward it was. In the shooting phase, the CSMs ran 6" behind the
ruin. In my turn, the Vindicator adjusted position slightly, and my CSMs disembarked from their rhino, their sights set firmly on the enemy Rhino. The other rhinos moved up. in the Shooting phase, the Vindicator took another shot at the Predator, which also scattered wildly. The CSM with the meltagun fired at Carter's rhino, immobilizing it.

Turn 3

Carter's Terminator lord showed up, teleporting in between the Khorne Berzerker's rhino and my Vindicator. His predator finally moved up, It's gun crew getting a lock on the CSM's rhino. The shots hit, one penetrated the Rhino's armor, and what did he roll for damage? A 1, which was ignored by the Daemonic possession. His Terminator lord ran 2" closer to my Vindicator. in my turn, the CSM's rhino ran away. The CSMs in question moved up to face down the Predator, and the Sorcerer and the Khorne Berzerkers disembarked from their rhino, heading towards the Terminator Lord. The Vindicator moved so that, tracing Line of Sight through several windows, it had a shot at the Plague Marines, who were still hiding behind the ruin. in the shooting phase, the Khorne Berzerkers and Sorcerer fired their pistols at the Terminator Lord, failing to harm the almighty champion of the Plague God. The Vindicator fired on the Plague Marines, getting a direct hit. The Plague marines threw themselves desperately to the ground. Even so, 2 of them were killed by the massive blast. The CSM with the meltagun missed the Predator horribly. In the Assault phase, the CSMs assaulted the Predator, and their determined grenade throwing resulted in the stunning of the crew. The Berzerkers assaulted the Terminator lord along with the Khorne Berzerkers. The Sorcerer was first to strike, failing to do anything at all, as did the rest of the Berzerkers. The Terminator lord responded by hacking apart the sorcerer with his chainfist. The Berzerker with the powerfist, known as The Butcher, avenged his master by tearing the head from the lord's shoulders.

Turn 4

No movement in Carters turn. All that happened was the Predator popped smoke. in my turn, the Thousand Son's rhino reversed around the forest. The Berzerkers did the same. The CSMs assaulting the Predator backed away one inch. In the shooting phase, the Vindicator fired again at the Plague marines. Another direct hit! 6 of the Plague Marines were blown apart by the massive shell. The CSM with the meltagun once again missed the Predator at point-blank range, and the Khorne Berzerkers ran 4". In the Assault Phase, the CSMs swarmed over the Predator with grenades, blowing the vehicle into its component particles.

Turn 5

Carter's CSMs finally move out from behind the ruins in my deployment zone, on a collision course with the Thousand Sons. The remaining 6 Plague Marines moved out from behind their ruin, spreading out in fear of the Vindicator's demolisher cannon. in the Shooting phase, his CSMs ran 6". In my turn, the Thousand Sons disembarked, and moved up to face off with the enemy CSMs. The Berzerkers moved up behind them. In the shooting phase, the Aspiring sorcerer in the Thousand Sons squad manipulated the warp, using Gift of Chaos to turn the CSM icon bearer into a spawn! The rest of the Thousand Sons fired into the CSMs, killing 4 more. The Vindicator fired yet another shot at the Plague Marines, which scattered wildly off the table. In fact, it scattered so far that it "hit" Kasrkar's brand new Warp Spiders. The Thousand sons assaulted the CSMs, but neither side killed anyone. The game ended there, a 2-1 victory to the Warhost of Vashnaar the Tormentor!

Final Thoughts: This was a very entertaining game. I was a little afraid when I saw that great big unit of Plague Marines, but i was confident my Vindicator could take care of it. Carter is not an opponent to underestimate, having placed second in a tournament while playing Tau Empire. All in all, a very entertaining game with a good friend. Cheers!

Sunday, October 3, 2010

Battle Report!

Hello, folks!

Yesterday I went down to a local gaming store with a few friends of mine, Xander and Robert. Robert also brought along a friend of his, named James. We got in a few games, but I only got pictures from one. During this battle report, keep in mind that James is sort of a noob, and this was only his 3rd game.

Anyway, we were playing 500 points per player, (Xander and James didn't have very many points to play with). It was pitched battle, annihilation, me and Xander vs. Robert and James. Xander was playing his black templars, Robert was playing as chaos space marines, and James and I were using Imperial Guard. I'm a little fuzzy on the lists and armies, but I'll put up what I remember. The minimum was 1 HQ and 1 Troops choice.

Me:

-Company Command Squad, 3 meltas, 1 flamer, 1 plasma pistol, 1 master of ordnance

-Chimera, multilaser/heavy flamer

-Veterans, 3 meltaguns, plasma pistol

-Chimera, multilaser/heavy flamer

-Vendetta Gunship, 3 TL lascannons, 2 heavy bolters

James:

-Company Command Squad, 1 sniper rifle, 1 plasma gun, 1 medic, 1 vox caster, 1 plasma pistol, power weapon carapace armor

-Veteran Squad, 3 flamers, grenadiers

-Veteran Squad, 2 grenade launchers, 1 meltagun, grenadiers, plasma pistol

-Heavy Weapon Team, 1 missle laucher, 1 autocannon, 1 lascannon (I told him that he had to take an infantry platoon for this, but we really didn't care since it was just a fun game.)

Robert:

-Daemon Prince, mark of slaanesh, lash of submission, wings

-6 Plague Marines, 2 meltaguns, power weapon

-6 Plague Marines, 2 meltaguns, power weapon

Xander:

-Chaplain with terminator honours, jump pack

-10 Initiates, 2 flamers, 1 power weapon

-4 Assault Marines, all have meltabombs, 1 has power weapon, 2 flamers

-Rhino


We lose the roll-off and go second.


Deployment:




I deploy in the middle to try and take care of Robert's chaos marines. Now that I look at my deployment, it was a pretty stupid idea.


Above is the other end of the table. Xander's assault marines are deepstriking, and his lone rhino prepares to run the gauntlet of James' Imperial Guardsmen. Note the heavy weapon team sitting on that structure to the left.


Top of turn 1:


Their shooting doesn't do much. The only damage is a glance to my vendetta from the heavy weapon team. It gets shaken.




Bottom of turn 1:


Vendetta zips to the right to get out of range of the heavy weapons. One of my chimeras adjusts position, the other chimera doesn't move.



Xander's rhino rolls up on the left side of the board, and he forgets to pop smoke.



A volley of multilaser fire, as well as a shell called in by my advisor kills 2 plague marines from 1 squad.




Top of turn 2:


Robert's daemon prince does not arrive. His marines are out of range. The only shooting is from James, who manages to blow up Xander's rhino and kills a templar.



Bottom of turn 2:


Xander's assault marines and chaplain arrive from reserve using deep strike. They scatter behind the heavy weapon team and deal a few wounds from shooting.


My shooting manages to completely wipe out one of the 6 man plague marine squads, as well as reduce the other to 5 men. The daemon prince in the picture shown below shows up next turn.




Xander's templars manage to get into close combat with most of James' army. He kills a lot of guard, but loses a marine. The guard hold.



Top of turn 3:

Robert's daemon prince arrives. The heavy weapons manage to kill an assault marine. Robert's plague marines wreck my veteran chimera. The guys inside are then lashed towards the plague marines and assaulted. I lose combat by 1, and the veterans hold.




Bottom of 3:


My vendetta and command squad put 3 wounds on the daemon prince. Xander's assault marines kill the heavy weapon squad in shooting.


More enemy imperial guard die to templars in the assault. I lose combat by 1 to the plague marines, and hold again.



Top of turn 4:


No shooting. The daemon prince assaults my command chimera, and stuns it. My veterans lose combat by 2 and break. The plague marines fail to chase them down.





Bottom of turn 4:


My veterans rally. Between vendetta, veteran, and command squad fire, the daemon prince dies, as well as the plague marines.


Let's take a peek at how the imperial guard are doing vs. Xander's templars...



Not so great. I shouldn't have to explain the following assault. Robert and James throw in the towel.

Victory: Grey Imperial Guard/Black Templars!

Overall, it was a good game. I got lucky with my veterans and command chimera surviving, due to Robert's relatively bad rolling. I definately made a fair ammount of mistakes. Looking back, I don't really know what I was thinking with some of that stuff. Whatevs, good game, and I look forward to more with these guys.

Monday, September 27, 2010

Battle Report: Imperial Guard vs. Blood Angels

*Blurry dreadnoughts FTW*

So, it's time for the first battle report for our blog! Since it IS in fact the first, it should naturally be pretty...not awesome. As such, I forgot to take pictures and take many notes. Don't worry, I'll remember next time...
Anyway! I was playing my guard against my brother's Blood Angels. He is an excellent player, and definately knows what he's doing.
My Army List:
-Command Squad, 2 meltas, 2 flamers
-Psyker Battle Squadron, 1 overseer, 8 dudes
-Chimera, multilaser and heavy flamer
-Veterans, 3 meltaguns
-Chimera, multilaser and heavy flamer
-Veterans, 3 meltaguns
-Chimera, multilaser and heavy flamer
-Veterans, 3 meltaguns
-Chimera, multilaser and heavy flamer
-Penal Legion
-Penal Legion
-Penal Legion
-Vendetta, 3 TL lascannons, 2 heavy bolters
-Vendetta, 3 TL lascannons
-Collossus, siege mortar and heavy bolter
-Leman Russ, battle cannon and heavy bolter
His Army List:
-Dante
-Librarian, terminator armour, storm shield, knows blood lance and S10 power
-Assault Terminators, all 5 have thunder hammers and storm shields
-Sanguinary Priest, terminator armour, storm shield, power weapon
-Sanguinary Guard, 2 have infernus pistols
-10 man assault squad, split into 2 5 man squads. 1 had 2 meltaguns, 1 had a powerfist
-10 man assault squad, split into 2 5 man squads. 1 had 2 meltaguns, 1 had a powerfist
-5 man assault squad, 1 meltagun, 1 power fist
Mission: 3 objectives, pitched battle. We both rolled off, I got a 2 and he got a 6. He made me go first.
Deployment: Since I was going first, I spread out my forces a little bit. (4 chimeras in the middle with collossus behind them. Leman russ covering the flank, penal legion sit on objectives in wait.)I load my rending penal legion and command squad into vendettas to prepare for an alpha strike. We were both using our lists for the first time, so I expected standard deployment.
I was wrong, my mind went blank when he told me he was deep striking everything. As mechanized Imperial Guard, I was in a little bit of trouble.
Turn 1: I try to bubble-wrap my exposed vehicles with guardsmen, knowing that a ton of melta will be thrown at me next turn. Nothing to shoot at.
Turn 2: Further bubble-wrapping. I try to spread my tanks out a little bit to avoid blood lance. I zoom my vendettas to the left flank with my russ. I do this to prevent Dante from plopping behind it in cover, and to claim the cover save. It also gave them a good field of fire.
Thanks to the Descent of Angels rule, everything but a single 5 man assault squad comes in. No mishaps. Dante/sanguinary guard, terminators/librarian/priest, a power fist assault squad, and a dual meltagun assault squad plop on my right flank, which consists of my chimeras and my collossus. Another 5 man squad plops in front of my chimeras, while a power fist squad scatters back into the middle of the table. His shooting is rather bad, dante and the sanguinary guard blow up a chimera, and a dual meltagun squad stuns another chimera.
Turn 3: I figure that he will blow up and kill my veterans in the stunned chimera next turn, anyway, so I hop them out of their transport to shoot something. Between them and the other veteran squad on the right, there were 6 meltaguns going against Dante and the sanguinary guard. 3+ to hit...all 6 of them hit! 2+ to wound... all 6 wound! all of the sanguinary guard die, as well as Dante, who rolls a 2 on his invulerable save. Vendettas blast the terminators, killing 2. Collossus shells the assault squad that scattered backwards, killing 3 of them. Random multilaser fire kills an assault marine from the dual meltagun squad. Penal Legion and the only veteran squad still in its chimera shoot at the squad in front of them which is contesting the central objective, killing 3. The psychopath penal legion charge into the remaining 2 assault marines and wipe them out without casualties.
His final assault squad comes in, he drops it on his objective to claim it. His meltagun squad blows up the empty, stunned chimera, killing one of their own guys. Terminators multi-assault the 2 veteran squads that killed Dante. One of the veteran squads holds, and ties the terminators up in combat. The other veteran squad runs off of the table. He charges the 2-man powerfist squad into my psychopath penal legion. Tie combat, 1 marine dies as well as 1 psychopath.
Turn 4: Most of my stuff misses, but a few random marines die. The terminators manage to kill my remaining veterans.
His assault marines hide, terminators assault some chimeras, stunning and taking the multilaser off of one. His 4 man squad helps the single remaining assault sergeant kill the psychopath penal legion.
Turn 5: My shooting is almost completely ineffective. I kill a single marine from the 4 man squad. At this time, he has 3 terminators, 1 librarian, 1 priest, a 1 man assault squad, a 3 man assault squad and a 5 man assault squad hiding on his objective.
His turn is just as uneventful as mine, a chimera is immobilized. If the game ends, it will be a tie...
but it continues!
Turn 6:I take his 3 man squad down to 1 man. I pour tons of shots into his termies, managing to kill both the librarian as well a single terminator. That's enough for a leadership check! I attempt to use weaken resolve on his termies to make them flee and win me the game... double sixes! Perils of the warp...3 guys die and cost me the game if it ends here...
His single assault marine rushes to contest my objective, while his termies beat back my command squad (who got out to shoot at them), leaving none of my guys to contest the central objective which is being held by yet another 1 man assault marine...
The roll to see if the game ends...a 5, it continues. (phew!)
Turn 7: Between 3 meltaguns, a battle cannon, 3 heavy bolters, 3 twin linked lascannons and a multilaser, none of the terminators fall. Nothing is left but my lasgun penal legion...18 strength 3 shots fire at his termies...how many wounds? SEVEN! His sanguinary priest eats it, as well as a termy. The squad now consists of a single terminator...I use weaken resolve. He fails his leadership check since he is at leadership 4. A vendetta kills the 1 man assault squad contesting my objective. My rending penal legion leaps from their vendetta to charge the 1 man assault squad contesting my home objective. 31 rending attacks, 18 wounds, not a single roll of 6 to wound. He makes the 3 saves he must make to survive.
His turn, he can't do anything. His terminator is still running away, his 5 man squad is holding his objective, and his 1 man squad is tied up in combat. His 1 assault marine kills a penal legion guy, but is finally jabbed by a bunch of tiny knives.
Game Ends,
Imperial Guard:2
Blood Angels: 1
It was a close game, and both of us had horrible and good luck at the same time. Neither of us had used our lists before, but he almost had me. Now, this battle report is waaay too long and dry...next time I promise I'll just have pictures with captions.